Most MMOs lead you on a campaign that introduces the main characters, areas and activities, and only then do they simply take the leash off and let you do anything you want. That last piece is where Old School Runescape starts.
It is a sandbox MMORPG that's intentionally grindy and intimidatingly hands-off. You go through a five-minute tutorial which teaches you that the absolute bare minimum and you're unceremoniously dropped to the hometown of Lumbridge.
It is the type of game in which you have to bookmark the wiki before you can get everywhere. But if you are eager to push the harsh learning curve, and should you find Runescape's freewheeling sense of adventure liberating rather than overpowering, you may well find your eternally game.
Part of the reason Old School Runescape is so bad at describing itself boils to its heritage. There was just Runescape. But following a major update completely overhauled Runescape and turned it into what is now colloquially called Runescape 3, Jagex ran a poll to see if players desired independent servers where they might play Runescape since it had been back in the afternoon.
Nearly 500,000 people said , and Old School Runescape was born. So, the threadbare tutorial is more than sufficient for those who've played Runescape before (like myself). That said, Old School could still stand to direct new players a bit better, because it is totally unlike other MMOs.
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